Video Games Have Great Educational Potential

The article I read about was entitled, “The Educational Benefits of Video Games” and was written by Mark Griffiths. This article talks about how video games have amazing potential to become a huge part of Education. Just as we talked about how we have to “meet kids where they live” in accordance with social media, it is very similar with video games. Millions of children dedicate hundred of hours playing with hundreds of apps, the Xbox, Wii, Playstation, etc. mostly for entertainment  and enjoyment purposes. Playing video games has this negative stereotype about it and I am not really quite sure why. Griffiths states, “What is clear from the empirical literature is that the negative consequences of playing almost always involve people who were excessive users of video games.” The stigma behind video games comes from the extreme, where excessive users are addicted to it while playing violent games involving graphic images. It is important to know that this is not always the case.

Video games have the capacity to captivate students’ minds and engage them in different learning experiences than never imagined.  Additionally, Griffiths explains, “Research has consistently shown that playing computer games produces reductions in reaction times, improved hand-eye co-ordination and raises players’ self-esteem.” If directed and monitored appropriately, video games can benefit many aspects of intellect. Moreover, video games can actually help the development of special education students, including impulsive and attentional difficulties. As stated, “Video games provided the visual patterns, speed and storyline that help children’s basic skills development.” I think it is amazing how the right video game can enhance language, math, reading, and social skills of both regular ed and special education groups.

Due to the fact that most video games out in the market are very violent, I understand the apprehension towards using them in a classroom setting. If companies were more open to realizing these potential education benefits I believe it should be extremely easy to create an educational, non-violent video game that is just as fun and entertaining. I think video games will hit the ground running  in the near future and will become a huge educational facilitator for many different students of all ages in the near future.

http://sheu.org.uk/sites/sheu.org.uk/files/imagepicker/1/eh203mg.pdf

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